Expeditions
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.
Expeditions is a competitive, card-driven, engine-building game of exploration. It is designed to evoke similar feelings to Scythe even though the mechanisms are different: Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption.
Estimated Schedule
The 3-year design, development, playtesting, and preproduction process for Expeditions is complete. We are accepting preorders now if you already know you want the game; we also invite you to wait until the full reveal when production is complete (which will include reviews).
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February: preorder opens
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March-May: production and component teasers
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June: freight shipping and full reveal
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July: fulfillment
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August: Gen Con
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September: retail release
Expeditions includes 5 massive mech miniatures and mech mats, 20 location tiles, over 100 uniquely illustrated cards, 50 worker meeples, a bag filled with 36 silkscreen printed corruption tiles, a robust Automa solo mode, and much more.
This standard edition of Expeditions features plastic mech miniatures and plastic base snaps.
The multiplayer and Automa rulebooks are available to download.
See our website for a comprehensive list of reviews and media for Expeditions.